Effects of Traditional Game in School Going Children
Ориентир для пациента и семьи
Простыми словами
Автоматическая сводка по структурированным данным реестра. Она помогает сориентироваться, но не заменяет официальный протокол или оценку врача.
- Что изучают
- В протоколе указаны: KH0-KHO game, free play activity.
- Кому может быть актуально
- Состояния в реестре: Child, Only. Базовые параметры: 8 лет — 12 лет · Все.
- Что важно проверить
- Возраст, диагноз и пол — только базовые ориентиры. Предыдущее лечение, анализы и другие обязательные условия указаны ниже в критериях участия.
- Где проводится
- Пакистан
- Следующий шаг
- Сохраните исследование, покажите его лечащему врачу и уточните актуальный статус у исследовательского центра. Расходы, документы и поездка →
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Официальное название
Effects of Traditional Game on Agility and Reaction Time in School Going Children
Обзор
This randomized controlled trial examines whether regular participation in the traditional game \*\*Kho-Kho\*\* improves agility and reaction time in school-aged children. Due to limited physical education in schools, many children fail to achieve recommended daily physical activity, leading to physical and mental health issues. The study will involve \*\*48 children (8-12 years)\*\* from selected schools in Sialkot, divided into an experimental group (Kho-Kho) and a control group (free play). The intervention will be conducted \*\*3 times per week for 6 weeks\*\*, and outcomes will be measured using the \*\*T-Test, Ruler Drop Test, and TOES\*\*. Data will be analyzed using \*\*SPSS v21\*\*, with ethical approval from \*\*Riphah International University, Lahore\*\*.
Подробное описание
Physical activity and movement are essential for the brain's healthy development. Due to a lack of time to finish the curriculum, physical education is frequently overlooked in schools. As a result, school-aged kids don't get the prescribed 60 minutes moderate-to-vigorous physical activity each day. Their sedentary classroom schedule causes physical changes like obesity and a lack of fitness. Additionally, it has been shown that children's mental and physical health improves when they regularly engaged in physical activities. This experimental study investigated the effects of traditional game Kho-Kho which is low-cost, time efficient making it ideal for resource-constrained educational settings. The traditional South Asian tag game Kho-Kho has drawn increased interest due to its possible advantages for children and teenagers' physical, mental, and social development. In contrast to many contemporary sports, Kho-Kho requires quick reflexes, strategic thinking, agility, Cognition and collaborative behavior, which makes it a fun and culturally relevant substitute for physical education classes. The aim of this study is to assess whether consistent participation in Kho-Kho leads to measurable improvements in agility and Reaction time.
The study design will be a Randomized controlled trial. The data will be collected from Gov. Girls Higher Secondary School Karewali, Kids Montessori School, Ugoki, Sialkot. The study will be completed in 10 months after the approval of synopsis. 48 school going kids age ranged 8-12 years will be randomly assigned either into an experimental group (n= 24) or control group (n=24). The intervention, Kho-Kho game, consist of 2 Innings performed 3 times per week for 6 weeks. Control group includes Free play physical activity. All the referred participants will be assessed for the eligibility criteria. Guardians of participants fulfilling the eligibility criteria will be asked to sign the consent forms before entering them to the study. Agility will be measured by "T-Test". Reaction time will be measured by "Ruller Drop Test" and participation will be measured by TEST OF ENVIRONMENTAL SUPPORTIVENESS (TOES). The synopsis will be presented to the Research Ethical Committee of Riphah International University, Lahore, for ethical approval to conduct this study. Data will be analyzed through SPSS version 21.0
Вмешательства
- Другое KH0-KHO game
A Kho Kho team has 12 players and is played on a rectangular court with two poles at each end and a central lane running through it. -free play activity The court is 27 by 16 m (89 × 52 ft), the distance between the two poles is 24 m (79 ft), and the width of the center lane is 30 cm (12 in). A match consists of two innings with each consisting of 9 min each . - Другое free play activity
The CG participated in their typical, PA in the classroom or playground according to their regular schedule of the school's physical education
Первичные конечные точки
- T-test agility run [Срок оценки: 6 week]
- Ruller drop test [Срок оценки: 6 week]
Вторичные конечные точки (2)
- The Children's Memory Scale [Срок оценки: 6 weeks]
- Test of environmental supportiveness : [Срок оценки: 6 weeks]
Критерии участия
Критерии включения
- 8-12 years of school-going children
- Give informed consent
- physically healthy and medically fit to participate in physical activity
- BMI within normal-for-age range to control for physical performance variability.
Критерии исключения
- presence of at least one of the following conditions: circulatory, respiratory and musculoskeletal diseases, neuropsychiatric disease, exercise induced anaphylaxis, morbid obesity
- History of injury or surgery in the past 4 months
- Currently participating in other structured sports training or agility-specific coaching program, or research procedures
- Inconsistent attendance in the intervention sessions.
Критерии приведены из реестра в оригинале (на английском). Окончательную оценку соответствия проводит исследовательский центр.
Здоровые добровольцы: Да
Дизайн исследования
- Распределение
- Рандомизированное
- Модель
- Параллельные группы
- Маскирование
- Простое слепое
- Основная цель
- Другое
Центры проведения
Пакистан · 1 центр
- Imran Amjad — Lahore
Идентификаторы
NCT: NCT07440771 · REC/RCR & AHS/25/sadida nisar