EXAMINATION OF THE EFFECTIVENESS OF GAME-BASED LEARNING METHOD IN START TRIAGE TRAINING IN DISASTERS
Ориентир для пациента и семьи
Простыми словами
Автоматическая сводка по структурированным данным реестра. Она помогает сориентироваться, но не заменяет официальный протокол или оценку врача.
- Что изучают
- В протоколе указаны: Game-based learning activity in disaster response triage, face-to-face learning, start triage game in disasters.
- Кому может быть актуально
- Состояния в реестре: Game-Based Learning, Pre-hospital Triage, Paramedical Professionals. Базовые параметры: от 18 лет · Все.
- Что важно проверить
- Возраст, диагноз и пол — только базовые ориентиры. Предыдущее лечение, анализы и другие обязательные условия указаны ниже в критериях участия.
- Где проводится
- Список центров уточняется — проверьте первичный протокол.
- Следующий шаг
- Сохраните исследование, покажите его лечащему врачу и уточните актуальный статус у исследовательского центра. Расходы, документы и поездка →
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Обзор
In the study titled "Investigating the Effect of Game-Based Learning Method in Disaster Triage Training," researchers aim to compare the effectiveness of game-based learning methods with classical face-to-face learning techniques. With advancing technology, access to information and learning methods are also evolving. It is crucial for paramedics to access and learn new information using methods they can apply both during their training and in their professional lives. For the pre-hospital, comprehensive paramedic system, using different learning methods in different learning environments will both facilitate access to information and improve information retention, thus facilitating learning. Especially in major changes like earthquakes, creating suitable situational conditions for practical application is quite difficult. However, game-based learning or transformations like game-based learning are quite suitable for this purpose. The programming goal is to facilitate the change in critical conditions such as triage for paramedic centers, which play very important roles extending beyond the pre-hospital setting, and to provide them with practical services by always ensuring easy access to information, using the rapidly spreading game-based learning deployment worldwide. The study will be conducted in a quasi-experimental style. Using both face-to-face and game-based learning methods, experimental and control groups will be formed and training requirements will be met. For this study, applicants from the first-year paramedic programs of two selected universities will be included; one group will be the experimental group, and the other will be the control group. A minimum of 60 students are planned to participate. The aim of the study is to examine the knowledge levels of first-year paramedics who have never received triage training before, using a pre-test. Following this, one group will receive face-to-face training, while the other group will be introduced to and play a triage initiation game. A second test will be administered one week later to assess the learning outcomes in both groups. Finally, a third test will be administered three months later to permanently assess the learned information in both groups. Additionally, after each test, a decision-making performance assessment, a change process, and a web-based learning experience (for the game-based group) will be administered to evaluate the overall learning outcome.
Вмешательства
- Другое Game-based learning activity in disaster response triage
"The intervention involves a digital/physical game-based learning session designed to teach triage protocols in disaster scenarios. First-year paramedic students will engage in interactive scenarios to prioritize patients, - Поведенческое face-to-face learning
classic face-to-face learning method in a classroom setting - Устройство start triage game in disasters
start triage game in disasters
Первичные конечные точки
- Triage knowledge and skill competency score [Срок оценки: The test will be administered before training, a second test one week after training, and a third test three months after training. For the knowledge assessment form to be used, opinions were obtained from 8 professionals specializing in the pre-hospital]
Критерии участия
Критерии включения
First-year paramedic students Having a tablet or smartphone
Критерии исключения
Having a smartphone, tablet, or computer Having prior training or knowledge in triage
Критерии приведены из реестра в оригинале (на английском). Окончательную оценку соответствия проводит исследовательский центр.
Здоровые добровольцы: Да
Дизайн исследования
- Распределение
- Рандомизированное
- Модель
- Параллельные группы
- Маскирование
- Открытое
- Основная цель
- Другое
Центры проведения
Список центров уточняется — проверьте первичный протокол.
Публикации
- Cicero MX, Whitfill T, Munjal K, Madhok M, Diaz MCG, Scherzer DJ, Walsh BM, Bowen A, Redlener M, Goldberg SA, Symons N, Burkett J, Santos JC, Kessler D, Barnicle RN, Paesano G, Auerbach MA. 60 seconds to survival: A pilot study of a disaster triage video game for prehospital providers. Am J Disaster Med. 2017 Spring;12(2):75-83. doi: 10.5055/ajdm.2017.0263. PMID 29136270
Идентификаторы
NCT: NCT07416305 · 2025-6885 26-1T/99