Evaluation of the Gambling Habits of Adolescents and Young Adults Post-COVID-19 and Implementation of a Digital Escape Room Intervention for Preventing Gambling in High School Students
Ориентир для пациента и семьи
Простыми словами
Автоматическая сводка по структурированным данным реестра. Она помогает сориентироваться, но не заменяет официальный протокол или оценку врача.
- Что изучают
- В протоколе указаны: GAMBL-OUT program.
- Кому может быть актуально
- Состояния в реестре: Mental Health. Базовые параметры: 16 лет — 18 лет · Все.
- Что важно проверить
- Возраст, диагноз и пол — только базовые ориентиры. Предыдущее лечение, анализы и другие обязательные условия указаны ниже в критериях участия.
- Где проводится
- Испания
- Следующий шаг
- Сохраните исследование, покажите его лечащему врачу и уточните актуальный статус у исследовательского центра. Расходы, документы и поездка →
Не всё понятно в терминах? Прочитайте наш гид для пациентов →
Официальное название
Evaluation of the Gambling Habits of Adolescents and Young Adults Post-COVID-19 and Implementation of a Digital Escape Room Intervention for Preventing Gambling in High School Students: a Mixed-methods Cluster-randomized Controlled Trial (GAMBL-OUT Project)
Обзор
Gambling behaviors among adolescents and young adults have been experiencing an upward trend in the last years, possibly because of new habits developed during the COVID-19 lockdown restrictions. Different preventive strategies have been proposed: universal classroom-based interventions have shown promising evidence as preventive tools, but challenges exist in engaging the target audience effectively. Serious games, i.e., those designed with the specific intent to educate, broaden knowledge, and change behaviors, have been tested with positive outcomes. Digital escape rooms constitute a modality of serious game that has shown potential for a variety of educational purposes, but their efficacy for preventing addictive behaviors, as well as their long-term impact, has not been widely studied. The present project aims at assessing the gambling habits of a sample of 16-25-year-olds in the region of Aragon, Spain, that could be compared to the data gathered before the pandemic started, so not only the prevalence rates can be updated but also potential differences in habits (e.g., preferred gambling alternatives) can be detected. This will undoubtedly help the design of effective preventive measures, such as the GAMBL-OUT digital escape room, a serious game to be implemented in high schools with the aim of increasing knowledge, reducing intentions to gamble, and changing attitudes towards gambling.
Вмешательства
- Поведенческое GAMBL-OUT program
The GAMBL-OUT program consists of two sessions: the first one involves a digital escape room to be delivered in the classroom and a series of physical props to be used during the experience. In small groups (4-5 students), participants need to work together to solve different puzzles and riddles, all of them related to the story of young adults who are dealing with problem gambling. By the end of the game, which will have a limited time (50 minutes), each group will have gained access to a diffe
Первичные конечные точки
- Problem gambling screening (PGSI) [Срок оценки: Baseline]
- Problem gambling screening (PGSI) [Срок оценки: Three-months follow-up]
- Problem gambling screening (PGSI) [Срок оценки: Baseline]
- Problem gambling screening (PGSI) [Срок оценки: Three-months follow-up]
Вторичные конечные точки (12)
- Gender [Срок оценки: Baseline]
- Age [Срок оценки: Baseline]
- Nationality [Срок оценки: Baseline]
- Current city of residence [Срок оценки: Baseline]
- Cohabitation [Срок оценки: Baseline]
- Country of birth of parents [Срок оценки: Baseline]
- Education [Срок оценки: Baseline]
- Employment situation [Срок оценки: Baseline]
- Amount of money available for leisure per month [Срок оценки: Baseline]
- Amount of money available for leisure per month [Срок оценки: Baseline]
- Gambling knowledge scale (ad-hoc) [Срок оценки: Baseline]
- Gambling knowledge scale (ad-hoc) [Срок оценки: up to 2 weeks]
Критерии участия
Критерии включения
- Only high school students aged between 16 and 18
- Being able to read and understand the Spanish language
- Willingness to participate in the study and sign the written informed consent form
Критерии исключения
- Age: <16 years old, or >18 years old
Критерии приведены из реестра в оригинале (на английском). Окончательную оценку соответствия проводит исследовательский центр.
Здоровые добровольцы: Да
Дизайн исследования
- Распределение
- Рандомизированное
- Модель
- Параллельные группы
- Маскирование
- Простое слепое
- Основная цель
- Профилактика
Центры проведения
Испания · 1 центр
- Department of Psychiatry. Miguel Servet University Hospital — Zaragoza
Публикации
- Barcelo-Soler A, Monreal-Bartolome A, Perez-Aranda A, Campos D, Beltran-Ruiz M, Puebla-Guedea M, Cabrera-Gil I, Garcia-Campayo J, Lopez-Del-Hoyo Y. Evaluation of the gambling habits of Spanish adolescents and young adults post-COVID-19 and implementation of a digital escape room intervention for preventing gambling: study protocol of a cluster-randomized controlled trial (GAMBL-OUT project). BMC P PMID 40598402
Идентификаторы
NCT: NCT06904794 · PI24/364