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Not yet recruiting NCT07644416

Using Virtual Reality Travel to Reduce Loneliness in Older Adults

No phase Interventional Loneliness Older Adults (65 Years and Older) Virtual Reality Leisure Activities

For patients and families

In plain language

An automatic summary of structured registry data. It is an orientation aid, not a substitute for the official protocol or a physician assessment.

What is being studied
The protocol lists: Virtual Reality Travel, Puzzle-Based Attention Control Activity.
Who it may be relevant to
Registry conditions: Loneliness, Older Adults (65 Years and Older), Virtual Reality, Leisure Activities. Basic parameters: from 65 years · All.
What needs checking
Age, condition and sex are only basic indicators. Prior treatment, laboratory values and other mandatory requirements appear in the eligibility criteria below.
Where it takes place
United States
Next step
Save the trial, show it to the treating physician, and confirm current recruitment with the study center. Costs, documents and travel →
Official title

Virtual Reality Travel (VRT) as a Loneliness Intervention for Older Adults: A Pilot Randomized Controlled Trial

Overview

This study aims to investigate whether and how virtual reality travel (VRT) can reduce loneliness among older adults. It will utilize a mixed-methods research design that combines an randomly assigned experiment with follow-up semi-structured interviews. This is a pilot study and it is essential to establish the feasibility and acceptability of the protocol, assess the tolerability of VR technology in this population prior to conducting a full-scale RCT, and generate preliminary effect size estimates to inform future sample size calculations.

Interventions

  • Behavioral Virtual Reality Travel
    Participants in the VR travel group experience a 13-minute-and-44-second VR tour of Bali Island, Indonesia.
  • Behavioral Puzzle-Based Attention Control Activity
    Participants in the attention control group complete 13 minutes and 44 seconds symmetric puzzles featuring leaves, birds, and insects.

Primary outcome measures

  • loneliness [Time frame: Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)]
Secondary outcome measures (2)
  • positive emotions [Time frame: Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)]
  • meaning in life [Time frame: Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)]

Eligibility criteria

Inclusion criteria

  • Adults aged 65 years or older
  • Express willingness to engage with VR technology

Exclusion criteria

\- No self-reported physical, sensory, neurological, or cognitive conditions that would make VR use unsafe or impractical (e.g., uncontrolled seizures, severe vertigo, or significant uncorrected vision/hearing impairments).

Criteria are shown verbatim from the registry (in English). Final eligibility is always assessed by the study center.

Healthy volunteers: Yes

Study design

Allocation
Randomized
Model
Parallel assignment
Masking
Open label
Primary purpose
Treatment

Study locations

United States · 3 centers
  • Evergreen Village at Bloomington — Bloomington
  • Bell Trace — Bloomington
  • Area 10 Agency on Aging — Ellettsville

Identifiers

NCT: NCT07644416 · IUB-VRTPilot-2026

Primary sources (government registries)

View this study on ClinicalTrials.gov ↗