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Recruiting NCT07101341

Acute Effects of Aerobic Exercise and High-intensity Interval Exercise With Immersive Virtual Reality

No phase Interventional Acute Effects of Exercise in Healthy People Health Adult Subjects

For patients and families

In plain language

An automatic summary of structured registry data. It is an orientation aid, not a substitute for the official protocol or a physician assessment.

What is being studied
The protocol lists: Traditional aerobic training, High Intensity Interval Training (HIIT), Aerobic training performed with a immersive virtual reality application, High Intensity Interval Training (HIIT) performed with a immersive virtual reality application.
Who it may be relevant to
Registry conditions: Acute Effects of Exercise in Healthy People, Health Adult Subjects. Basic parameters: 18 years — 35 years · All.
What needs checking
Age, condition and sex are only basic indicators. Prior treatment, laboratory values and other mandatory requirements appear in the eligibility criteria below.
Where it takes place
Spain
Next step
Save the trial, show it to the treating physician, and confirm current recruitment with the study center. Costs, documents and travel →
Official title

Analysis of the Acute Effects of Aerobic Exercise and High-intensity Interval Exercise, With and Without the Simultaneous Application of Immersive Virtual Reality

Overview

This study aims to compare the acute effects at the cardiovascular (heart rate, blood pressure) and physiological (lactate) levels, as well as the perception of effort and fatigue, of four exercise modalities, one based on the traditional aerobic training methodology, another based on high-intensity interval training (HIIT), another consisting of aerobic exercise performed in conjunction with an immersive virtual reality (VR) application, and a last one consisting of exercise with HIIT-type parameters but also performed in conjunction with an immersive VR application. All participants will complete one session of each of the four exercise modalities, analyzing the variables studied in each for subsequent analysis and comparison.

Interventions

  • Procedure Traditional aerobic training
    5 minutes of warm-up at increasing intensity up to 60% of maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cool-down at decreasing intensity (30-60% HRmax)
  • Procedure High Intensity Interval Training (HIIT)
    5 minutes warm-up at increasing intensity up to 60% maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax)
  • Procedure Aerobic training performed with a immersive virtual reality application
    5 minutes of warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cooling at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses and an immersive virtual reality application
  • Procedure High Intensity Interval Training (HIIT) performed with a immersive virtual reality application
    5 minutes warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses for an immersive virtual reality application

Primary outcome measures

  • Blood lactate [Time frame: During the 5 minutes after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)]
Secondary outcome measures (5)
  • Heart rate pattern [Time frame: During each exercise session (Days 1, 8, 15 and 22 from the start of the study)]
  • Systolic and diastolic blood pressure [Time frame: During the 5 minutes after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)]
  • Perception of effort [Time frame: During the first minute after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)]
  • Perception of fatigue [Time frame: During the first minute after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)]
  • Physical performance [Time frame: During the 5 minutes after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)]

Eligibility criteria

Inclusion criteria

  • Healthy people between 18 and 35 years old

Exclusion criteria

  • Current or recent injury that affects training
  • Condition that prevents exercise (decompensated heart disease, decompensated respiratory disease, significant mobility difficulties, etc.)
  • Visual problems that prevent exercise with virtual reality headsets

Criteria are shown verbatim from the registry (in English). Final eligibility is always assessed by the study center.

Healthy volunteers: Yes

Study design

Allocation
Randomized
Model
Crossover
Masking
Double blind
Primary purpose
Treatment

Study locations

Spain · 1 center
  • Faculty of Physiotherapy, University of Valencia — Valencia

Identifiers

NCT: NCT07101341 · 2024-FIS-3483189

Primary sources (government registries)

View this study on ClinicalTrials.gov ↗