The Impact of Playing Tetris on Migrants' Mental Health
For patients and families
In plain language
An automatic summary of structured registry data. It is an orientation aid, not a substitute for the official protocol or a physician assessment.
- What is being studied
- The protocol lists: Tetris, No intervention.
- Who it may be relevant to
- Registry conditions: Post-traumatic Stress Disorder (PTSD), Anxiety Symptoms, Depression Symptoms. Basic parameters: from 18 years · All.
- What needs checking
- Age, condition and sex are only basic indicators. Prior treatment, laboratory values and other mandatory requirements appear in the eligibility criteria below.
- Where it takes place
- Greece, Netherlands
- Next step
- Save the trial, show it to the treating physician, and confirm current recruitment with the study center. Costs, documents and travel →
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Official title
Does Playing Tetris Prevent the Development of Post-Traumatic Stress Disorder or Related Anxiety and Depressive Symptoms During and After Migration?
Overview
This study examines if playing Tetris prevents the development of Post-traumatic stress disorder or related anxiety and depressive symptoms. The investigators recruit 300 participants in total in Greece and in the Netherlands. The participants are immigrants who have applied for asylum at any point in the past. The participants are asked to answer three questionnaires (on Post-traumatic stress disorder, related anxiety and depressive symptoms, and post-migration living difficulties) on a recurring basis - once every 4 weeks, 12 times in total. Half of the participants (treatment group) are randomly selected to play Tetris after completing the questionnaires. Participants in the treatment group are instructed to play Tetris for at least 15 minutes while trying to remember bad things that recently happened to them. Tetris is administered at three instances and participants in the treatment group are encouraged to play Tetris in case of experiencing any traumatic events or having any intrusive memories during the course of the study.
Interventions
- Behavioral Tetris
Randomly selected participants (migrants) are asked to play Tetris for at least 15 minutes on several occasions. These participants are asked while playing Tetris to try and remember bad events that recently happened to them. The participants play the classic version of the Tetris game directly on their mobile phone. - Other No intervention
Participants do not receive any intervention.
Primary outcome measures
- Post-traumatic stress disorder [Time frame: From enrolment to the end of the study (40 weeks)]
- Anxiety and depression symptoms [Time frame: From enrolment to the end of the study (40 weeks)]
Secondary outcome measures (1)
- Post-migration living difficulties [Time frame: From enrolment to the end of the study (40 weeks)]
Eligibility criteria
Inclusion criteria
- Arabic-speaking immigrants of any gender who have applied for asylum in Greece or in the Netherlands, regardless of the outcome of their asylum application and their current residency status (rejected asylum seekers, recognized refugees, undocumented migrants).
Exclusion criteria
- Minors (under the age of 18).
Criteria are shown verbatim from the registry (in English). Final eligibility is always assessed by the study center.
Healthy volunteers: Yes
Study design
- Allocation
- Randomized
- Model
- Parallel assignment
- Masking
- Open label
- Primary purpose
- Treatment
Study locations
Greece · 1 center
- Upinion (online) — The Hague
Netherlands · 1 center
- Upinion/the humanity Hub — The Hague
Identifiers
NCT: NCT06773338 · TLS_RP1253 · IC2024-1 · 300.6700 3613 · 305.6700 3614